Howdy Folks!
Patch Update 21.0.12 brings more game fixes and and some performance tweaks. A huge thank from me to you for playing Mercury Fallen and the amazing support.
Unless there are critical issues reported, I’ll be returning focus to the next content update. More information on what’s in development will be coming soon.
Aside from leaving a review on Steam, be sure to check out the latest gameplay survey and let me know what you think.
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Howdy Folks!
More rapid fire patch updates coming your way. This patch update addresses some issues added in yesterdays patch as well as some additional tweaks and fixes. Thanks everyone for your great feedback and support.
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Howdy Folks!
Hope everyone had a great weekend. As I recently posted on the Steam forum there was a big issue related to colonists not hauling to construction projects. I discovered an issue with how item reservation was being handled or, to be more exact, not being handled correctly.
In addition to fixing the construction issue there are some new performance tweaks. These performance improvements should be most noticeable in the later part of the game when you have several more colonists running around.
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Howdy Folks!
Thanks for playing Mercury Fallen and for all the feedback and support. This update has a couple of fixes as well as an update to Storage Containers.
While not much has changed to the vertical storage crate, the wide storage crate now only stores raw materials, but it’s capacity has been increased to 4000 items. The model, build requirements, name and description have been updated to reflect its new capacity.
If you’ve had a chance to check out the game since Update 21, and have a few minutes, be sure to check out the feedback survey.
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Howdy Folks!
I hope everyone had a great weekend. Here are more tweaks and fixes for your Mercury Fallen experience. Thank you everyone for playing and supporting Mercury Fallen.
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Howdy Folks!
Another day and another patch update available on steam. Patch update 21.0.6 addresses issues related to how colonists collect and deliver items. It also minimizes instances of colonists not aborting jobs to go do important things like not starving to death.
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Thank you all for playing Mercury Fallen and for the great feedback. I’ve been listening to that feedback and here are some more tweaks and fixes.
Update 21 added a change to strictly adhere to the construction queue priority order. While this ensured that materials were used for the intended construction projects it meant that construction was halted until all required items were available. In this update I’ve made a few changes to how colonists deliver materials to construction projects.
Colonists will now bring any available materials to a construction project including partial amounts. They will also deliver available items to lower priority construction projects if the higher priority target already has what it needs of that required item.
Example
This is the first step towards a better construction queue system. More player control will be added in a future update.
Check out the release notes below for all the tweaks and fixes added in this update.
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Thank you all for playing Mercury Fallen and for the great feedback. Another batch of changes and fixes are now available on Steam.
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Howdy Folks!
Thanks for playing Mercury Fallen and for all the great feedback and bug reports. This is a small patch to address some issues with expeditions.
If you have a couple of minutes be sure to check out the latest gameplay feedback survey and let me know what you think of Update 21.
Feedback Survey: https://www.surveymonkey.com/r/59VKTKQ
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Thank you to everyone playing Mercury Fallen and a big thank you for all the feedback. Patch update 21.0.2 is now available on Steam.
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