Developer Log #62

Howdy Folks! The Spatial Awareness update added functional rooms and new stress affects. The, in development, Stressed Out update will continue to focus on colonists with a re-work of the quirks system as well as new reactions to high and low stress. Quirks The quirk system was originally designed as an extension to colonist attributes […]

Read More

Patch Update 27.2

Howdy Folks! Few days late, but happy new year! Thanks for all the great feedback and bug reports. To start off 2021 here is a small patch update to fix a couple of issues. Survey Time The Update 27 :: Spatial Awareness survey is now available. I’m trying out of a new survey platform so […]

Read More

Patch Update 27.1

Howdy Folks! 2021 is nearly here and I have one last update before the year comes to a close. This is a small patch update which includes some tweaks and fixes. I think I’ve finally nailed down the issue with events only triggering after loading a saved game. You may get events triggering after loading […]

Read More

Happy Holidays!

Howdy Folks! It’s been a long and challenging year and I hope that everyone has been able to find some joy this Holiday season. I am very thankful for all of the support you’ve given me this year. As the year nears its end, I want to delve a bit into the past, the present […]

Read More

Spatial Awareness Update

Howdy Folks! I’m super excited to announce that Update 27 :: Spatial Awareness is now available! While the primary focus is the addition of functional rooms, there are a lot of other tweaks, fixes and changes. Rooms Room data is now automatically created when you construct an enclosed area with walls and a door. A […]

Read More

Spatial Awareness Update Now On Test Build Branch

Howdy Folks! A huge thanks for all the feedback and bug reports on the experimental branch. I’m super excited to say that Update 27 :: Spatial Awareness is now available on the Test Build branch for a final round of tweaks and fixes. Should you check out the Test Build branch, be sure to let […]

Read More

Update 27 Now On Experimental Branch

Howdy Folks! Hope everyone is doing well and staying safe out there. Update 27 :: Spatial Awareness brings some new meaning to room creation. While it’s not 100% done, it is ready for some testing and feedback. Update 27 is now available on the Experimental Branch. More changes and additions are coming and the experimental […]

Read More

Developer Log #61

Howdy Folks! Hope everyone is doing well. I was off last week on a mini vacation. I’m back now and development continues. In the previous developer log I showed how room zones would work. I’ve made some changes to how rooms are generated that I wanted to cover. Rooms Previously I had mentioned that rooms […]

Read More

Update 26.2

Howdy Folks! Hope everyone is doing well and staying safe. Update 26.2 is a small update to address some reported issues. Release Notes Minor performance improvement related to how colonist portrait images are rendered Change to how mouse clicks are registered. This fixes an issue with not being able to pan the camera with the […]

Read More

Update 26.1

Howdy Folks! Hope everyone is staying safe out and in there. In the last developer log I went over the new zone/room system that is in development. After some initial feedback and reviewing of the new system I’ve determined that it needs a bit more time in the oven. That means there won’t be an […]

Read More

Get On Steam

Twitter Posts