Update 23 Test Build Now Live!

Howdy Folks! I’m happy to announce that Update 23 is now available on the Test Build branch. If you’re interested in helping test the latest and greatest content then check out the information below. The Test Build branch is a bit more experimental this time around and I’m looking for feedback on the various new […]

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Dev Log #55 :: Test Build Delay

Howdy Folks! In the previous dev log I mentioned that I planned to have a Test Build available this week. Some of the content has taken a bit longer than planned, though, so the Test Build has been pushed back. Let’s take a look at what’s taking so long. Power Generation One piece of content […]

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Dev Log #54 :: Happy New Year

Howdy Folks! Happy New Year to everyone and thank you for the amazing support in 2019. Your support and feedback has helped make Mercury Fallen what it is today and there is a lot more to come in 2020. Progress Development slowed down a bit over the last month due to the holiday season, but […]

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Happy Holidays

Howdy Folks! The Holiday season has descended upon us. For some the season can bring much joy and for others it can bring such sorrow, but I do hope that wherever you are and whatever you are doing, that you have a happy and healthy seasonal experience. Winter Sale With the winter season upon us, […]

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Dev Log #53 :: Colonist Improvements

Howdy Folks, In the previous dev log I went over the various features currently in development and what is planned for future updates. Below are some the things to expect in the next update. Harvestables Harvest-able underground plants are being added to offer more early game food variation. Currently these are existing plants that will […]

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Patch Update 22.6

Howdy Folks, Progress goes well on the next content update, but in the mean time here is another tiny patch update. Patch Update 22.6 addresses a couple of reported issues. A huge thank you to those playing Mercury Fallen and for the great feedback. Release Notes Fixed: Save game not loading if game was saved […]

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Patch Update 22.5

Howdy Folks! Patch time again. Patch update 22.5 addresses a few reported issues. Check the release notes below for what’s fixed and what’s changed. Thank you all for playing Mercury Fallen and the amazing feedback. Release Notes Changed the look of the decor overlay for more clarity Minor change to the look of selection highlight […]

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Dev Log #52 :: Road Map

Howdy Folks, While recent updates have focused on bug fixes and smaller tweaks, I wanted to talk a bit about what is in development moving forward. I’ve divided up planned content into smaller separate updates. The game balance update is what is currently being worked on, but the rest of the content listed below is […]

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Update 22 :: UI Improvements

Howdy Folks, Update 22 is here and brings a whole bunch of new user interface changes, bug fixes and a few other tweaks. Face Lift I’ve updated the look of many windows in the game, including the object/colonist info window. The object/colonist window now share a uniform tabbed design that allows for better organization of […]

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Update 22 Test Build Now Available

Update 22 is now available on the Test Build branch. There are still more changes in development for this update, but I wanted to get some initial feedback on the content so far. Click the following link for more details:https://steamcommunity.com/app/704510/discussions/3/1697221160918434561/ About Test Build Branch The optional Test Build branch is for testing the latest features […]

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