Developer Log #34 :: Planet Resources

Hope everyone is having a great time at or watching E3! Some great stuff is being announced. In Mercury Fallen news, I’ve been working hard on the implementation of planetary exploration and resource gathering.   Planetary Resources In the previous developer log, I covered the procedural generation that creates the planet’s surface. The surface map […]

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Alpha 0.14.4 Now Live!

Alpha 0.14.4 is now live on Steam! This update is another small patch/content update while development continues on the planetary exploration/expansion update.   Guide Update New help buttons have been added to various section headers which open the game guide to the relevant guide section. Some of the guide content has been updated and a […]

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Alpha 0.14.4 Test Build Now Available

Alpha 0.14.4 is now available on the Test Build branch. This update was originally just going to be a minor patch update to fix a couple of bugs, but I couldn’t help myself and added in some minor content updates as well. There are new/updated game guide sections, new look to water tiles and new […]

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Alpha 0.14.3 Now Live!

Alpha 0.14.3 is out of the test build branch and now live on Steam. This is a small update while I continue development of the next big content update. The craft queue and robot assembler interfaces will now show available ingredients highlighted in green and unavailable ingredients highlighted in red.   As objects get constructed […]

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Alpha 0.14.3 Test Build Now Available

As mentioned in the last dev log I’m focusing work on the planetary exploration/expansion system. In the mean time I’ll be pushing out some smaller updates/patches. These smaller updates will add, improve and fix various things while I continue work on the next major content update. Alpha 0.14.3 is now available on the Test Build […]

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Developer Log #33 :: Planet Map

Alpha 0.14 was a big update with a lot of new content and now that it’s out the door I’m back to the grind stone working on the next major content update. Something that has been asked a lot, and that I’ve teased in the past, is how and when surface/planetary exploration will be added […]

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Alpha 0.14.2 Patch Now Live!

Alpha 0.14.2 is out of testing and now available on Steam. This patch update addresses a couple of bugs, but also adds the ability to change the order of objects in the construction build queue.   The new Set High Priority button in an objects build info window will set the object to be first […]

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Alpha 0.14.2 Test Build Now Available

Alpha 0.14.2 is another small patch update to fix a couple things, but also adds the ability to change the order of objects in the construction build queue. Alpha 0.14.2 Test Build is now available on Steam. The new Set High Priority button in an objects build info window will set the object to be […]

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Alpha 0.14.1 Patch Now Live

Alpha 0.14.1 is a small patch update to fix and tweak a few things and is now available now Steam. The most notable change in this update is that colonist death notifications now reference the cause of death. Additionally I made some tweaks to the tech tree and the food quality of sushi to better […]

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Alpha 0.14 :: Thanks For All The Fish

I am very excited to announce that Mercury Fallen Alpha 0.14 is now available on Steam! Alpha 0.14 brings a of new build-able objects, recipes, research, UI improvements and more. A huge thanks to the testers that provided bug reports and feedback during the Test Build phase. Preview Video   Bio-Lab A Bio-Lab room has […]

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