Patch Update 28.4

Howdy Folks! I had originally planned to work on the next content update which, as mentioned in a developer log, was to focus on colonist training equipment and new starting options. While these things are still in development, I wanted to take some time and focus on some other tweaks, changes and fixes. Shortcuts While […]

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Patch Update 28.2

Howdy Folks! Thanks for all the great feedback and bug reports. Patch update 28.2 has a few fixes and adds a new quality of life feature. Global Inventory In the global inventory list you can now pin items and or categories. Pinned items/categories will appear at the bottom of the screen for a quick quantity […]

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Modding Update Out Now!

Howdy Folks! Patch Update 28.1 is now available and includes additional modding support as well as a few tweaks, changes and fixes. Modding Mods can now support custom artwork including 3D models and icons. There is a new mod tool available for setting up your custom artwork. A new guide covering custom artwork has been […]

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Modding Update On Test Build Branch

Howdy Folks! In the previous Developer Log I covered the new content coming to the game. This included additional mod support, training equipment and new game options. I had originally intended to group all of this content together for the next major update, but I’ve decided to get the additional modding support out the door […]

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Developer Log #64

Howdy Folks! Hope everyone out there is doing well. A huge thanks for all the great feedback on the Stressed Out update. It’s always great to hear what you like and what you don’t. While there may still be further tweaks and additions to the content that was added so far, I wanted to cover […]

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Stressed Out Update Now Live!

Howdy Folks! How is everyone doing out there in internet land? I’m doing pretty well and I’m super excited to announce the release of the Stressed Out update. A huge thanks to everyone who provided feedback and reports during the testing phases. The Stressed Out update is packed with new content, including new stress mechanics, […]

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Stressed Out Update Now On Test Build Branch

Howdy Folks! A huge thanks for all the feedback and bug reports on the experimental branch. There are still some additions in development for Update 28 :: Stressed Out, but a majority of the content is ready for final testing and tweaking. Should you check out the Test Build branch, be sure to let me […]

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Developer Log #63

Howdy Folks! Thanks for all the great feedback so far on the experimental branch. The stressed out update is coming along great and I’m super excited about the new content included. I wanted to go over some of the content currently available in the experimental branch and some of the additional things in development. Quirks […]

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Developer Log #62

Howdy Folks! The Spatial Awareness update added functional rooms and new stress affects. The, in development, Stressed Out update will continue to focus on colonists with a re-work of the quirks system as well as new reactions to high and low stress. Quirks The quirk system was originally designed as an extension to colonist attributes […]

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Patch Update 27.2

Howdy Folks! Few days late, but happy new year! Thanks for all the great feedback and bug reports. To start off 2021 here is a small patch update to fix a couple of issues. Survey Time The Update 27 :: Spatial Awareness survey is now available. I’m trying out of a new survey platform so […]

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