Dev Log #51 :: UI Improvements

Howdy Folks! A huge thank you for playing Mercury Fallen. There some big user interface changes coming that I’m very excited about. It all started with wanting a better system for handling tabbed windows. It turned into a face list for most of the windows in the game. The info window for objects and colonists […]

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Patch Update 21.0.13

Howdy Folks! Work has commenced on the next content update, but in the meantime, some additional issues were brought to my attention. This update includes a few small additions and several bug fixes. I’m working on various UI improvements as well as changes to game balance and progression which will be included in the next […]

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Patch Update 21.0.12

Howdy Folks! Patch Update 21.0.12 brings more game fixes and and some performance tweaks. A huge thank from me to you for playing Mercury Fallen and the amazing support. Unless there are critical issues reported, I’ll be returning focus to the next content update. More information on what’s in development will be coming soon. Aside […]

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Patch Update 21.0.11

Howdy Folks! More rapid fire patch updates coming your way. This patch update addresses some issues added in yesterdays patch as well as some additional tweaks and fixes. Thanks everyone for your great feedback and support. Release Notes Reduced machine durability drain from craft action Minor change to the look of some progress meters so […]

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Patch Update 21.0.10

Howdy Folks! Hope everyone had a great weekend. As I recently posted on the Steam forum there was a big issue related to colonists not hauling to construction projects. I discovered an issue with how item reservation was being handled or, to be more exact, not being handled correctly. In addition to fixing the construction […]

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Update 21.0.9

Howdy Folks! Thanks for playing Mercury Fallen and for all the feedback and support. This update has a couple of fixes as well as an update to Storage Containers. Storage Containers While not much has changed to the vertical storage crate, the wide storage crate now only stores raw materials, but it’s capacity has been […]

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Patch Update 21.0.8

Howdy Folks! I hope everyone had a great weekend. Here are more tweaks and fixes for your Mercury Fallen experience. Thank you everyone for playing and supporting Mercury Fallen. Release Notes Vehicle Bay now states what job role is required for material deliver Robot Assembler now states what job role is required for material deliver […]

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Patch Update 21.0.6

Howdy Folks! Another day and another patch update available on steam. Patch update 21.0.6 addresses issues related to how colonists collect and deliver items. It also minimizes instances of colonists not aborting jobs to go do important things like not starving to death. Release Notes Added additional checks to help ensure colonists abort work actions […]

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Patch Update 21.0.5

Thank you all for playing Mercury Fallen and for the great feedback. I’ve been listening to that feedback and here are some more tweaks and fixes. Construction Queue Update 21 added a change to strictly adhere to the construction queue priority order. While this ensured that materials were used for the intended construction projects it […]

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Patch Update 21.0.4

Thank you all for playing Mercury Fallen and for the great feedback. Another batch of changes and fixes are now available on Steam. Release Notes When wandering aimlessly colonists will now attempt to head back towards the facility if not standing on floor tiles Planet map display mode options no longer require map table equipment […]

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