Patch 1.01 Now Available

Howdy Folks! The Mercury Fallen launch has been great! Thank you to everyone who showed up at the release live stream event. The feedback has been amazing and it’s great to see so many people enjoying my game. I just wanted to push out a small patch update to resolve a couple of reported issues. […]

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Mercury Fallen 1.0 Now Available!

Howdy Folks! I’m super excited to announce that Mercury Fallen is no longer in Early Access and the 1.0 version is now available. It’s been a long road as a solo developer, but I couldn’t have done it without the amazing feedback and support from all of you. A huge thank you to all the […]

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3 Weeks Until 1.0!

Howdy Folks! Time is ticking by fast and there are just three weeks until the 1.0 release of Mercury Fallen. It’s been a wild ride getting to this point and I couldn’t have made it here without the amazing support and feedback from all of you. Mercury Fallen will be releasing out of early access […]

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Planetary Repairs Update Now On Experimental Branch

Howdy Folks! It’s testing time again and this time it’s for the Planetary Repairs update. There is still more content in development for this update, but it’s ready for folks to let me know what’s wrong, what’s good and what’s bad. The Planetary Repairs update is indeed the 1.0 version of Mercury Fallen that will […]

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Release Date

Howdy Folks! Hope everyone is sitting down because I have some big news. I mean you can stand if you want too, that’s cool. Anyway, come in a bit closer, the big news is that Mercury Fallen will be releasing on August 22, 2023! That’s right around the corner! I mentioned previously that the 1.0 […]

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1.0 & Beyond!

Howdy Folks! A huge thanks for all the great feedback and support. Since the last major content update, I’ve been pushing out a bunch of smaller updates that have added some great new features such a crop/mining management, dragging dimension info as well as various tweaks and fixes. The next major content update, however, is […]

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Update 36.7

Howdy Folks! I hope everyone is doing well out wherever you may be. I’ve been busy working on another small-ish update to address a few reported issues and improve upon some existing content. Vehicles Transported vehicles have been updated to visually show their current inventory. The number of cargo containers on the vehicle now reflects […]

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Update 36.6

Howdy Folks! Hope everyone is doing well. I’m very excited to announce minor update 36.6 which includes an amazing new feature, a few changes and some fixes. Resource Management A long requested feature has been to have greater control over when colonists harvest or mine resources based on existing resource quantities. This feature has now […]

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Update 36.3

Howdy Folks! Update 36.3 is another smaller update, but includes some great quality of life additions and a few fixes. A huge thanks for all the great feedback. If you’re enjoying Mercury Fallen certainly leave a review as it helps with the Steam algorithm. Also be sure to spread the word about Mercury Fallen. Controlled […]

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Minor Update 36.2

Howdy Folks! Another week and, I’m quite excited to say, a minor update is now available. Thanks everyone for the amazing feedback and support. This minor update focuses on some quality of life changes as well as some bug fixes. Moving forward, I will be releasing additional smaller updates to sprinkle in various changes and […]

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