What Is Mercury Fallen?

Manage a group of colonists as they attempt to survive underground on an alien world. Automated machine construction was sent ahead to create the Mercury facility, but something has gone wrong and your colonists awake to find the facility in ruin. Build structures, research new technologies and send out expeditions to the surface to ensure the survival of your new found home away from home.

Mercury Fallen is heavily inspired by games such as Banished, Dungeon Keeper II and RimWorld. While there is no plan for combat, there will certainly be challenges your colonists will face.



Automated building technologies were sent ahead to ensure the creation of the Mercury facility and colonists, sent shortly after that, would be awoken from stasis upon their arrival. Due to a fault in the AI systems the colonists were awoken from stasis long after their intended time. In the mean time, without regular maintenance, the Mercury Facility has fallen in to ruin.

Help your colonists rebuild the underground facility and ensure their surthrival (it’s a word)
on an alien world. Mine out materials and build walls, rooms, machines and grow crops. Assign your colonists professions such as Miner, Cook, Scientist, Engineer and more to better manage the daily activities of the facility. Research new technologies and send out expeditions to the surface to explore and learn about this new alien world as it may just turn out that you’re not alone.


When Can I Play It?

The project is currently being developed by Tim Pelham and I can’t currently give an estimate on when it will be completed. While I’m still working on an early access distribution model via Steam and possibly GOG there is an alpha demo version of the game currently available on itch.io.


How Can I Help?

Feedback and support is always welcome! Contact me and let me know what your thoughts on the game.

You can further help support Mercury Fallen and ensure it’s completion by donating on Patreon. Even the smallest amount is greatly appreciated.