Patch Update 21.0.8

Howdy Folks! I hope everyone had a great weekend. Here are more tweaks and fixes for your Mercury Fallen experience. Thank you everyone for playing and supporting Mercury Fallen. Release Notes Vehicle Bay now states what job role is required for material deliver Robot Assembler now states what job role is required for material deliver […]

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Patch Update 21.0.6

Howdy Folks! Another day and another patch update available on steam. Patch update 21.0.6 addresses issues related to how colonists collect and deliver items. It also minimizes instances of colonists not aborting jobs to go do important things like not starving to death. Release Notes Added additional checks to help ensure colonists abort work actions […]

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Patch Update 21.0.5

Thank you all for playing Mercury Fallen and for the great feedback. I’ve been listening to that feedback and here are some more tweaks and fixes. Construction Queue Update 21 added a change to strictly adhere to the construction queue priority order. While this ensured that materials were used for the intended construction projects it […]

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Patch Update 21.0.4

Thank you all for playing Mercury Fallen and for the great feedback. Another batch of changes and fixes are now available on Steam. Release Notes When wandering aimlessly colonists will now attempt to head back towards the facility if not standing on floor tiles Planet map display mode options no longer require map table equipment […]

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Patch Update 21.0.3

Howdy Folks! Thanks for playing Mercury Fallen and for all the great feedback and bug reports. This is a small patch to address some issues with expeditions. If you have a couple of minutes be sure to check out the latest gameplay feedback survey and let me know what you think of Update 21. Feedback […]

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Patch Update 21.0.2

Thank you to everyone playing Mercury Fallen and a big thank you for all the feedback. Patch update 21.0.2 is now available on Steam. Release Notes Colonists will now abort current action on a machine if another colonist is coming to repair the machine. This should reduce instances of machines breaking down completely. Reduced the […]

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Patch Update 21.0.1

Howdy Folks Thanks for the great feedback so far on Update 21. A minor patch update is now available on Steam. Additional tweaks and fixes will be coming over the next few days. Release Notes Colonist management screen side information updated. Now shows population cap for humans. Removed X button from top right of facility […]

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Update 21 :: Expeditions

I’m very pleased to announce that Update 21 is now available! This is one of the largest releases to date. A huge thank you to everyone that helped test this update on the Test Build branch. Your feedback and bug reports helped immensely. An additional huge thank you to everyone for your support and patience. […]

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Developer Log #50 :: Coming Soon

Update 21 is shaping up to be a very large update. It’s being put through its paces in private testing and coming along very well. Get your testing cap on because Update 21 will be coming to the public Test Build branch very soon. Here are a few of the things you can expect to […]

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Developer Log #49 :: Surface Content

Big changes are coming in the next update that I’m really excited about. While the last update focused on colonists and job roles, the coming update will focus on planet surface content. Planet Surface Content Expansion Vehicle construction will now be done after constructing the vehicle bay on the surface. The existing vehicle assembly station […]

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