I’m very excited to announce the release of alpha version 0.06 which available now on Itch.IO. A large focus of this update has been related to the colonist needs, attributes and the new Quirks. There have also been various updates to other parts of the game as well. Let’s take a look at some of the new features
Alpha 0.02 is now available on Itch.IO and with it comes a lot of great new features and improvements. I got slowed down by a few critical things that were important to get in there such as the new game settings window. I’m trying to ensure future updates are a bit quicker. If you don’t yet have a copy of Mercury Fallen it’s currently on sale through the end of June!
I’ve been developing Mercury Fallen for a little over a year now and while there is a lot more development to come I’m excited to announce that Mercury Fallen has reached Alpha! For those wanting to get in early and join the development of the game it is now available for purchase on Itch.IO.
It took longer than expected, but I’m happy to say that the 1.2 update is now available on Itch.IO! The biggest amount of time was spent on a complete rebuild of the colonist behavior system to fix up existing issues and ensure expand-ability as I continue to add new content and colonist actions.
There are a lot of other great fixes and improvements including storage containers can now be placed anywhere, better profession leveling, better hauling and a lot more. Check out the release notes below for a full list of updates and fixes.
Updates
Fixes
I’m very excited to announce a new version of the Mercury Fallen Alpha Demo. This update should hopefully resolve a lot of the game breaking bugs as well as add several new features/improvements to the game. Please contact me and let me know if you find any bugs, have some suggestions or just want to say hi.