Patch Update 31.3 Now On Experimental Branch

Howdy Folks! Patch Update 31.3 is now available on the experimental branch on Steam! While this is a smaller update, it does contain quite a few game balance changes that need some testing and feedback. If you’re interested in checking it out and providing you’re feedback then be sure to check out the experimental branch. […]

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State Of The Game

Howdy Folks! Hope everyone had a great holiday and an awesome new year so far. So far my year is off to a good start and I’ve got a lot of things planned for Mercury Fallen. Below I’ll go over the short term and long term plans for Mercury Fallen. Removing Test Build Branch Larger […]

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Patch Update 31.2

Howdy Folks! Just in time for Christmas is Patch update 31.2. This is another small update with some tweaks, changes and fixes. Let’s see what we’ve got. Global Inventory There are further tweaks and changes to the global inventory display including a new header, category quantities and category sorting. Additional items and categories with zero […]

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Happy Holidays!

Howdy Folks! It’s that time of year again and I want to wish everyone a very happy and or merry holiday season! I am very thankful for all of the support you’ve given me this year. As the year nears its end, I want to take a look back at some of the content that […]

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Patch Update 31.1

Howdy Folks! Thanks for all the great feedback so far on the Energized update. With that update out the door, I’ll be focusing on some smaller updates. These updates will tweak, change and fix various aspects of the game. The Energized update was originally intended to include the new mission system and the first chapter […]

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Energized Update Now Live!

Howdy Folks! I’m super excited to announce that the Energized update is now live! This update focuses primarily on surface content with the addition of new visuals, power generation and more. This update also includes various tweaks, balances and bug fixes. A huge thank you to everyone who provided feedback during the Experimental and Test […]

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Energized Update Now On Test Build Branch!

Howdy Folks! The Energized update is now ready for the final round of testing on the Test Build branch. A huge thanks for all of the feedback and bug reports from the experimental branch. Update 31 :: Energized Test Build Infohttps://steamcommunity.com/app/704510/discussions/3/3052860266928212282/ About Test Build BranchThe optional Test Build branch is for testing the latest features […]

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Update 31 :: Energized

Howdy Folks! Update 31 :: Energized is now available on the experimental branch! The Energized Update still has more in development, but most of the new features are in place. This update focuses on overhauling the planet map visuals, surface side power structures, UI tweaks and more. What isn’t currently available is the new mission […]

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Developer Log #70

Howdy Folks! In the last developer log I covered some of the visual changes coming to the planet map. These changes were made to improve the visual look, but to also provide better visual feedback to the player. Visualizing height, for example, ties into one of the new power generation methods being developed. Power Generation […]

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Developer Log #69

Howdy Folks! Alright, I know I’ve been quiet for a while, but that’s only because I’ve been working on some rather big changes. In the last developer log I went over the new mission system and story campaign progress. While more development has been done on that front, I wanted to talk about some big […]

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