Howdy Folks Thanks for the great feedback so far on Update 21. A minor patch update is now available on Steam. Additional tweaks and fixes will be coming over the next few days. Release Notes Colonist management screen side information updated. Now shows population cap for humans. Removed X button from top right of facility […]
Read MoreI’m very pleased to announce that Update 21 is now available! This is one of the largest releases to date. A huge thank you to everyone that helped test this update on the Test Build branch. Your feedback and bug reports helped immensely. An additional huge thank you to everyone for your support and patience. […]
Read MoreUpdate 21 is shaping up to be a very large update. It’s being put through its paces in private testing and coming along very well. Get your testing cap on because Update 21 will be coming to the public Test Build branch very soon. Here are a few of the things you can expect to […]
Read MoreBig changes are coming in the next update that I’m really excited about. While the last update focused on colonists and job roles, the coming update will focus on planet surface content. Planet Surface Content Expansion Vehicle construction will now be done after constructing the vehicle bay on the surface. The existing vehicle assembly station […]
Read MoreHowdy Folks, Thanks for all the great feedback on Update 20. While update 20 focused on new colonist mechanics, the next update will focus on adding more surface content. Expeditions Colonists will finally be able to leave the facility and explore the surface via expeditions. A scanning station will allow colonists to scan the surface […]
Read MoreI’m happy to say that Update 20 is now available! Updates generally take longer than I would prefer, but this one has been in the oven for a bit now. Thank you all for your patience. As you may or may not know my father had a heart attack a couple of months ago and […]
Read MoreColonist Management The colonist management screen has been completely overhauled to include a grid of colonist cards. Each colonist card contains primary info and allows for quick changes to job roles and equipment items. Maximum Job Roles In the coming update, colonists will no longer be able to have all job roles assigned at once […]
Read MoreThank you all for the amazing support. I mentioned in my previous developer log that my father was in the hospital after having a heart attack. He is now post heart surgery and recovery is going well. This has understandably slowed down development a bit, but I’m still working on some new features as well. […]
Read MoreUpdate 19 brought Steam Workshop support for translations and mods. There are some great mods already available. While I do plan to add further support for modding, I’m currently working on some new content and features. Storage Containers Storage containers are being updated to support custom colors as well as visual capacity meters. This affects […]
Read MoreHowdy Pioneers! Update 19 is now live on Steam! A big thank you to those that helped test the new mod system. A special thank you to Ellmite for helping track down a lot of hard coded language strings and the first translation mod on the Steam Workshop. Mods Official Mod integration is here and […]
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