Dev Log #53 :: Colonist Improvements

Howdy Folks, In the previous dev log I went over the various features currently in development and what is planned for future updates. Below are some the things to expect in the next update. Harvestables Harvest-able underground plants are being added to offer more early game food variation. Currently these are existing plants that will […]

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Patch Update 22.6

Howdy Folks, Progress goes well on the next content update, but in the mean time here is another tiny patch update. Patch Update 22.6 addresses a couple of reported issues. A huge thank you to those playing Mercury Fallen and for the great feedback. Release Notes Fixed: Save game not loading if game was saved […]

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Patch Update 22.5

Howdy Folks! Patch time again. Patch update 22.5 addresses a few reported issues. Check the release notes below for what’s fixed and what’s changed. Thank you all for playing Mercury Fallen and the amazing feedback. Release Notes Changed the look of the decor overlay for more clarity Minor change to the look of selection highlight […]

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Dev Log #52 :: Road Map

Howdy Folks, While recent updates have focused on bug fixes and smaller tweaks, I wanted to talk a bit about what is in development moving forward. I’ve divided up planned content into smaller separate updates. The game balance update is what is currently being worked on, but the rest of the content listed below is […]

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Update 22 :: UI Improvements

Howdy Folks, Update 22 is here and brings a whole bunch of new user interface changes, bug fixes and a few other tweaks. Face Lift I’ve updated the look of many windows in the game, including the object/colonist info window. The object/colonist window now share a uniform tabbed design that allows for better organization of […]

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Update 22 Test Build Now Available

Update 22 is now available on the Test Build branch. There are still more changes in development for this update, but I wanted to get some initial feedback on the content so far. Click the following link for more details:https://steamcommunity.com/app/704510/discussions/3/1697221160918434561/ About Test Build Branch The optional Test Build branch is for testing the latest features […]

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Dev Log #51 :: UI Improvements

Howdy Folks! A huge thank you for playing Mercury Fallen. There some big user interface changes coming that I’m very excited about. It all started with wanting a better system for handling tabbed windows. It turned into a face list for most of the windows in the game. The info window for objects and colonists […]

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Patch Update 21.0.13

Howdy Folks! Work has commenced on the next content update, but in the meantime, some additional issues were brought to my attention. This update includes a few small additions and several bug fixes. I’m working on various UI improvements as well as changes to game balance and progression which will be included in the next […]

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Patch Update 21.0.12

Howdy Folks! Patch Update 21.0.12 brings more game fixes and and some performance tweaks. A huge thank from me to you for playing Mercury Fallen and the amazing support. Unless there are critical issues reported, I’ll be returning focus to the next content update. More information on what’s in development will be coming soon. Aside […]

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Patch Update 21.0.11

Howdy Folks! More rapid fire patch updates coming your way. This patch update addresses some issues added in yesterdays patch as well as some additional tweaks and fixes. Thanks everyone for your great feedback and support. Release Notes Reduced machine durability drain from craft action Minor change to the look of some progress meters so […]

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