I’m excited to announce the release of update 29 :: Copy & Paste. In this updated I’ve added the ability to copy & paste some object and colonist settings as well as tweaking various systems. A huge thank you for all of the feedback and bug reports during the experimental and test build phases.
Copy & Paste
The new copy and paste feature allows for quickly changing lights, storage containers, colonist colors, crops and more.
Colonists and vehicles have a new selection graphic. Their current path preview has also been visually updated.
Drag selection for mine, harvest and deconstruct has been updated to show a selection area. Mine, deconstruct and harvest visuals are now colored differently as well.
When placing or selecting objects the object footprint has been visually updated.
Plant pots now use a selection grid instead of a drop down for choosing plants.
Xeno mold will no longer spread through walls and has a maximum spread count. Xeno mold can no longer completely spread over the entire map. To further assist in cleaning up xeno mold, the janitor job role experience gain has been increased.
Additional Changes and Fixes
Some items would disappear from containers if a colonist attempted to pick up items that would take them over their carry capacity. Thankfully I was able to replicate, with the help of a bug report, and fix this issue.
Panning the camera using the mouse while a colonist/vehicle was selected would snap the camera back to the selected colonist/vehicle or deselect when you stopped dragging. This behavior was different than how it worked when panning the camera via the keyboard. This has been adjusted so that the target will no longer be deselected and the camera won’t snap back to the selection. This should make selecting destinations for vehicles easier and more consistent.
There a bunch of additional tweaks, changes and fixes. Check out the release notes below and be sure to let me know what you think of the copy & paste update.