The Farming & Harming update is here! This update contains improved crop management, random events, new recipes, new research and more.
New Crop Mechanics
Crops now require seeds in order to be planted. Harvested crops will generate a seed, with a chance of additional seeds according to a colonist’s botanist level. POI locations to unlock crop discoveries will also provide the relevant seed for that crop.
The new Fertilizer Station is required to craft fertilizer. A new recipe for crafting bio-waste is also available.
The crop management interface has had a face lift and a new crop management section has been added to the in-game guide.
The crop bin is a new way to store seeds/produce.
The simple blue fish has been renamed and its artwork updated to better fit with the environment. The aquarium and fish tank have also been improved visually.
Fish now require fish food which can be crafted at the food processor. Fish food will be delivered by a biologist when the food amount runs low. If fish are left too long without food they will die.
Added a water trap that can slowly gather resources over time. The water trap requires bait and must be placed on water. Its speed is determined by the number of adjacent water tiles.
An event system has been added which will trigger events such as cave-ins and crop disease as the game progresses.
Cave-ins will occur on tiles that are not in range of a structure support object such as a constructed or natural wall. Cave-ins can injure and possibly kill colonists.
Crop disease can occur on any crop field. Diseased crops should be cleared immediately to keep the disease from spreading to other nearby crop fields.
Some crafting recipes now have configurable ingredients. New recipes for fish food, for example, can use any plant or protein items.
Notifications now appear in different colors to denote their severity. Critical notices will no longer automatically disappear and must be clicked with the right mouse button to be dismissed.
Decor from objects will no longer go through walls.
There are many features in the Farming & Harming update. Be sure to check the release notes below for the full list of additions, changes and fixes.