Thanks for all the great feedback on the Farming & Harming update. This small patch update includes some additions and fixes such as cave worms, conduit highlighting, missing arrowhead fungus seeds and more.
I’ve added a small, but useful, feature which will show icons for nearby power and water conduits when placing objects.
This is a helpful way to see where your conduits are during placement without having to double check the conduit view mode.
Added Cave Worm item which is produced at the Water Trap
When placing objects, power and water icons will appear on the ground to show nearby power and water conduits
Arrowhead Fungus research no longer requires bio-samples to unlock
Fish Flakes recipe can now use cave worm as an ingredient
Blue fish and green algae now have a lower chance of being generated at water traps
Increase to the amount of received bio-samples from some expeditions
Door, damaged door and elevator now provide structure support against caveins
Fixed: Arrowhead Fungus wild plant not producing seeds when harvested. This is a random chance and won’t occur every harvest.