Patch Update 30.2

Howdy Folks!

Another day and another patch update. Patch Update 30.2 addresses a reported issue with sleeping actions as well as a rebalance of hunger and sleep action thresholds during relevant activity hours.

Thanks for the feedback and reports!

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Release Notes

  • Sleep on floor action now based on fatigue refill rate instead of raw time. Sleeping on the floor will take longer than sleeping in a bed.
  • Eating actions should now perform if hunger is above 25% during recreation activity hours
  • Sleeping actions should now perform if fatigue is above 25% during sleep activity hours
  • Sleeping actions should now perform if fatigue is above 70% during recreation activity hours
  • Eating and sleeping actions should now perform if relevant need is above 70% during free time activity hours
  • Eating actions should now perform if hunger is above 95% during work, training and sleep activity hours
  • Sleeping actions should now perform if fatigue is above 95% during work and training hours.
  • Fixed: Colonists not performing sleep action(s) during free time activity hours
  • Fixed: Some actions missing proper name/description

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