The recent summer sale has brought in a whole bunch of new players and I want to relay a huge thanks for all the great feedback I’ve received. It’s awesome to hear what you like and what you don’t so I can continue to make Mercury Fallen the best it can be.
As mentioned in the previous update I’m currently focusing on a series of smaller patch updates to add some “smaller” features, changes and fixes. Patch update 33.5 isn’t quite the laundry list the last patch was, but it has some fun new additions and important fixes. We were some the best.
Squirrelled away in a new tab of the planet map interface lies the map filters. These filters allow you to toggle the visibility of various planet map features such as resources, POIs and buildings. This can be helpful to declutter the map if you’re looking for a specific thing.
The eye dropper tool now works on the planet map. Shift clicking an existing building will put you into build mode so you can quickly build more.
I’ve added a duplicate button to colonist schedules. This allows you to duplicate any existing schedule instead of only being able to create a new, default, schedule.
There are a couple more changes and some important fixes. Check out the release notes below for the full list. Thanks everyone and certainly let me know what you think of the new changes as well as what you would like to see in Mercury Fallen.
Follow & Support Mercury Fallen development on
Twitter | Facebook | Discord | Steam | Patreon | Merch | Roadmap