The Phone Home update is now live! This update brings a bunch of new content to the game including new POIs, resources, items, missions, story content and more.
Missions
A new mission system has been added into the game. This new system replaces the existing getting started tutorial with new and improved starting missions.
Up to four missions can be tracked at a time and the missions section has been added to show all of your current and completed missions.
The first chapter of the story campaign has been added as well. This is a new series of missions with new POIs, stories and some new characters.
POI Management
New mission specific POI locations have been added to the surface map as well as a new way to see what POIs you’ve uncovered. You can center the camera to a POI by clicking it’s icon in the list.
New Research, Resources and Items
A new surface side resource has been added as well as several new recipes. This, of course, means more things to unlock via research as well as some interesting new discoveries.
Improvements To Eye Dropper Tool
Shift + clicking a placed object will allow you to quickly place down more of that object for construction. While this functionality currently already exists it will now also copy the objects existing rotation. Additionally the object that was copied will no longer get selected during this process.
Patreon
A huge thank you to everyone who has bought a copy of Mercury Fallen! If, for some crazy reason, you’re looking to support more then be sure to check out the Patreon page. Merch is available for some of the subscription tiers. Patreon will help to ensure great new content for Mercury Fallen and future game projects.
Added new starting missions (replaces tutorial tasks)
Added first campaign chapter of stories/pois/missions
Additions
Added list of discovered POIs to the expedition tab on the planet map interface
Added Fetid Knob item, crop, seed and discovery
Added Ammonium item, recipe and research
Added Bauxite surface resource, item and discovery
Added Aluminium Sheets item, recipe and research
Added Aluminium Powder item, recipe and research
Added Launch Platform research and surface structure
Added Comm Satellite item, research and recipe
Added Solid Rocket Fuel item icon, recipe and research
Changes
Increased chance of surface deposits containing additional depths
Adjusted color of Blue Meadow biome so that it stands out better near water tiles
Using the eyedropper mode (Shift+LMB) to duplicate an object for construction will now also keep the copied objects rotation. The object that was copied will no longer get selected during this operation.
Item Order apply button now grayed out if valid options not set
Tweaks and changes to game guide entries
Key bind settings now show in red if there is an input key conflict
Fixes
Fixed: Long load time before reaching the main menu when launching the game
Fixed: Able to deconstruct an objective immediately in some instances by deselecting and reselecting the object for deconstruction while the game is paused.
Fixed: Robot recharge action doesn’t trigger until after the robot slowness attribute debuff
Fixed: Able to deconstruct an objective immediately in some instances by deselecting and reselecting the object for deconstruction while the game is paused.
Fixed: Data server visuals not updating when object is enabled/disabled
Fixed: Treadmill animation visual showing incorrectly when multiple treadmills are active
Fixed: Info for vehicle bay in build info not showing the correct power requirement
Fixed: Colonists continues to use resource scanner even if there are no available tiles to scan
Fixed: Canceling construction on the vehicle bay not updating the visual interface state
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