The Surface Control Update is now live! This update is packed with various improvements, changes, fixes and a few new items and recipes. A huge thank you for all the great feedback and support on the experimental branch. It’s always great to hear your thoughts on new content. There are a lot of changes, additions and fixes in this update so be sure to check out the release notes below.
Christmas is right around the corner and guess what? Mercury Fallen merch is now available. Some great deals are going on so be sure to check it out, get some great merch and help support Mercury Fallen.
And now back to our regularly scheduled update information.
Surface resource visuals have been completely revamped and improved. The density of a deposit is now also visually illustrated.
Resource deposits are now limited to surface and subsurface resources. Mining vehicles are now only capable of mining surface resources and a mining platform is required for sub-surface resources. Surface deposits are also spread out a bit more on the map, but each resource deposit contains much higher quantities than before.
The vehicle action bar has been removed and all vehicle actions are now presented in the footer of their info panel.
Equipment items have been added for surface buildings. New POIs have been added to unlock tier II building equipment recipes.
You can now queue up to 3 vehicles for construction at the vehicle bay.
In addition to the changes above, I’ve reduced the construction cost of all vehicles and several buildings. This improves the transition and progression from the underground facility to surface side expansion. Tier II vehicles will now also require aluminium instead of steel in their construction.
Colonists can now be directed to a specific location by clicking the Move To action button on their info panel and selecting a destination.
An issue was discovered, and fixed, that was causing room decor values to calculate much more positively than they should be. This means your existing rooms may now have a lower decor score.
To help with managing decor, the decor overlay will now highlight objects that affect decor to show a positive or negative impact.